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Junior Product Designer and Administrator, Private Label

GameStop

Location: 625 Westport Pkwy Grapevine, TX 76051
Type: Full-Time, Non-Remote
Posted on: September 26, 2023
This job is no longer available from the source.
Job Type: Full time
At GameStop, we are committed to providing exceptional service and delivering the latest and greatest in gaming products to our customers. As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our mission is to create unforgettable experiences for our customers by constantly pushing the boundaries of what's possible. Whether you're a hardcore gamer or just starting out, we've got something for everyone. Join us in our mission to shape the future of gaming and bring the best gaming products to the world!Love Video Games, Collectibles and Pop Culture? Junior Designer Required for our Fast-Paced Private Label Department working on everything from Product Design, Concept Design, Packaging and Licensed Products, as well as our very own GameStop Branded Products.   Working under general supervision, the Junior Designer brings to life new and creative products for GameStop. Focusing on Product and Packaging whilst assisting with concepts for licensing pitch decks and the uploading and maintenance of Product Imagery and Licensing Submissions. This role works closely with Senior Product Manager and Merchandising Team in the bringing of new products to life for GameStop. He/she participates in all phases of the design process, from kick-off meetings, concept development, and proofing process, through to development, final artwork for print and color management. The principal business outcome for this position is to create quality products for GameStop that speak to customer fandoms, enhance their gaming experience and the next level design of Character/Licensed driven Products. Products include but not limited to are T-Shirts, Apparel Accessories, Homewares, Plush, Figurines & Video Game Accessories such as headsets, controllers, charging solutions and more.Design stunning, In-World and Fan driven Apparel, Accessories, Toys and Homewares items including new categories and product types as needed.Bringing New Product Types to market for the very first time, inspired by current products and emerging technologies.Concept new Video Game Accessories from sketch to final including templates, print ready files and creating packaging die-lines and product briefs to vendors.Understanding and following the Licensing Process in order to quickly and efficiently take feedback from Licensors and make amendments to ensure products get approved quickly.Collaborate with internal partners to understand objectives, provide accurate and timely updates and deliver creative explorations around product concepts for future deliverables.Maintain, Back-Up and Save All artwork files for past and future development.Maintain Product Imagery within our PIM ecosystem so that our website is maintained, and product is shown off via multiple different angles and positions.Support multiple, potentially overlapping projects effectively in an environment with tight timelines.Manage workload and have exceptional communications skills around progress, conflict and planning. RELATED COMPETENCIESCollaboration: Working effectively and cooperatively with others; establishing and maintaining good working relationships.Compelling Communication: Clearly and succinctly conveying information and ideas to individuals and groups; communicating in a focused and compelling way that captures and holds others’ attention.Technical/Professional Knowledge and Skills: Having achieved a satisfactory level of technical and professional skill or knowledge in position-related areas; keeping up with current developments and trends in areas of expertise.Creativity: The ability to generate innovative ideas and manifest them from concept to execution. The process involves original thinking and then producing.  Balances creative thinking with interpersonal skills.Critical Thinking:  Analyze information and evaluate results to choose the best solution and solve problems. BASIC AND PREFERRED QUALIFICATIONS (EDUCATION and/or EXPERIENCE)At least 2 years of post-secondary education in Product Development, Packaging Design and, or Conceptual Design, A Design Degree is preferred.Minimum of 1-2 years of design experience in product design, packaging design in either the Pop Culture or Technology sector.Portfolio including examples of product development & packaging showcasing design elements through to finished products. JOB SKILLS, ABILITIESExpert knowledge of Adobe Photoshop, Illustrator.Possess an expert sense of concept development, product composition, color theory and its relationship to customer experience, typography, and sense of product design.Proficient organizational skills, with the ability to handle multiple, overlapping, and potentially demanding and conflicting priorities.3D Design a Huge PlusAbility to work cooperatively and collaboratively with other professionals, including the ability to respond professionally to creative differences of opinion and to handle frequent feedback including multiple, potentially conflicting revisions and stress in a manner acceptable to others and to the organization.